The Do’s and Don’ts of Home Theater Design

Home Theater Design

When working on a home theater design, there are several good and bad things that one needs to give proper attention to. By staying aware and on top of these aspects throughout the project, not only will the experience of developing the home theater go well, but the experiences in the theater itself after it is finished will be amazing. Here is a look at some of the biggest “do’s” and “don’ts” of a home theater design.


Proper Seating Arraignments

The first thing that you want to look at when developing your home theater design is the amount of people who are going to consistently be utilizing the theater. There is nothing worse than not having enough seats in theater, but at the same time creating too much space for seating that doesn’t get used often can create a major hole in your wallet. It is vital to know a general number of people who will be using the theater, and creating a seating environment around this estimate.


Effective Lighting

Lighting can be one of the most effective ways at enhancing the experience inside of the home theater. Whether you want fiber optic lighting on the ceiling or faded lights on the walls and floors, it is important to obtain lights that will enforce the feel that you want the theater to have. We suggest installing a lighting control system that can be controlled through a mobile remote or device!


Consistent Theme

When creating your home theater design, it is important to have an idea of a general them or feeling that you want the theater to have. This can be conveyed through the style of the seating, the walls, floors, or anything else that can be seen or felt in the room. Whether you want your theater to be modern, contemporary, traditional, or anything else, it is important to pick one theme and stick to it consistently throughout the entire area.



A home theater can involve several different forms of budgeting. You have to account for seating costs, technical costs, lighting costs, and more. It is important that you understand the proper amount that the project is going to cost in its entirety. By selling any of these aspects of the project short in your budget, major changes to the original home theater design may have to be altered once these problems with the budget take heed. Avoiding any sort of under-budgeting can save a lot of time and stress during the project.


Poor Audio System

One of the biggest reasons why people spend so much money on buying tickets for movies at public theaters is the experience that is created due to the audio systems that they have. While installing a system like the ones in the theaters may not be possible due to the size of the average home theater, audio systems in today’s home theaters can be just as effective. There are many options out there, so don’t take the shortcut on the audio system that you put in your theater.


Not Knowing Your Audience

As we discussed earlier about the size of your theater, knowing your audience personality is seemingly just as important. For example, are the people in your theater going to be more open to the idea of individual chairs? Or would it be a better idea to go with more of couch-styled options? Knowing these preferences of the people who will be using the theater is just as important as knowing how many people will be using it.

Developing your home theater design is a process that involves a lot more than just what you think would look good and what wouldn’t. If you are going to be creating a theater room in your home, take a look at these do’s and don’ts before beginning. Have you already been a part of a home theater project? What aspects that we don’t have listed did you believe to be important? Let us know via Facebook, Twitter, or in the comments section below!

About the Author

Doug Greenwald founded Creative Sound and Integration with his business partner Ed Moreeau in 2001. Since then Creative Sound and Integration has been a leader in the home automation industry providing their customers with superior technology and customer service.